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Ferhat Tanman
Technical Artist
Featured
Various Selected Works from my portfolio
Shaders & VFX
GLSL/HLSL, Unity, Unreal Engine, Blender
Misc. Tech-Art
Scripts, solutions, experiments...
3D Modeling & Art
3d Modeling, Sculpting & Digital Art
Featured
About Me
My story with computer graphics goes back to mid 90s. I started painting and coding sprites in 8bit computers like Amstrad CPC464 and Commodore 64. In my opinion, dealing with these ancient hardware made me a guy who understands the concept really well.
During my experience working as a freelancer 3d generalist for years, I naturally evolved into a technical artist, because I was the one who cares about the math that artist won't and about the art that programmers can't. XD
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